Virtual Reality
Virtual Reality refers to a computer-generated simulation in which a person can interact within an artificial three-dimensional environment. It has so many uses that will continue to grow and develop as technology changes. Some of its current uses are: Gaming, Digital Marketing (retail: testing out a product before purchase, home décor, etc.) ,(practicing surgeries/procedures etc.), Treatment of Mental Health Issues (Getting over phobias, taking you to a serene peaceful place, etc.), Tours/Travel (Experiencing a different country, touring a house or museum, etc.), Meeting Up (Job Interviews, Social Events, etc.), General Entertainment (watching sports or a movie, immersive experiences etc.).
Unity Application
Oculus Rift
3D Modeling
Figuro
Using C# Script
Unity Application
Oculus Rift
3D Modeling
Figuro
Using C# Script
Immersive Experience:
An immersive experience is an illusory environment that completely surrounds you such that you feel that you are inside it and part of it.
Headsets:
CHEAP
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$15 to $30
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The absolute simplest form of virtual reality is made out of nothing but a pair of plastic magnifying lenses and a sheet of cardboard, using a standard smartphone as a screen. Most people refer to this now as "Google Cardboard," but the idea was around for years before Google branded it.
Cardboard-compatible headsets, some made of plastic or even aluminum, are easy to get. But they offer limited interactivity, most suited for watching 360-degree video. And they’re not meant to be used for long periods of time — among other things, Google’s standard forbids head straps. |
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MID-RANGE
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$75 to $125
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Mid-range headsets are a grab bag of options that are a step up from Google Cardboard. Where Cardboard is essentially just a funny-looking smartphone case, these phone-powered headsets might have additional tracking sensors, more sophisticated built-in controls, focus wheels, or even their own screens. The best-known — and by far the most sophisticated — mid-range headset is Samsung’s Gear VR. But there are also a few more obscure options, like the Zeiss VR One or the French Homido device.
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HIGH-END
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$600 to $800 (PLUS Accessories needed)
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The absolute best-quality VR experiences can’t be powered by a mobile phone. The Oculus Rift, Valve and HTC’s Vive, and Sony PlayStation VR — the three high-end headsets we’re currently waiting for — all run off external computers or game consoles. This means that they can offer sophisticated features like motion tracking, high-resolution screens, and the best graphics possible. They’re also generally more comfortable, better at blocking outside light, and less prone to inducing motion sickness. But they won’t be released until later this year, and for now, they’re expensive and intended mostly for early adopters.
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Setting up our Oculus Rift Headsets:
Examples:
More Student Examples: |
VR vs AR?
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